// Overshoot.pde // -*- mode: C++ -*- // // Check overshoot handling // which sets a new target position and then waits until the stepper has // achieved it. This is used for testing the handling of overshoots // // Copyright (C) 2009 Mike McCauley // $Id: Overshoot.pde,v 1.1 2011/01/05 01:51:01 mikem Exp mikem $ #include // Define a stepper and the pins it will use AccelStepper stepper; // Defaults to AccelStepper::FULL4WIRE (4 pins) on 2, 3, 4, 5 void setup() { stepper.setMaxSpeed(150); stepper.setAcceleration(100); } void loop() { stepper.moveTo(500); while (stepper.currentPosition() != 300) // Full speed up to 300 stepper.run(); stepper.runToNewPosition(0); // Cause an overshoot then back to 0 }