59 lines
1.0 KiB
Plaintext
59 lines
1.0 KiB
Plaintext
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/**
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* ControlP5 with PeasyCam support. tested with peasy 0.8.2
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*
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* by jeffg 2011
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*/
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import peasy.*;
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import controlP5.*;
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import processing.opengl.*;
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PeasyCam cam;
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ControlP5 cp5;
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int buttonValue = 1;
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int myColor = color(255, 0, 0);
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void setup() {
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size(400, 400, OPENGL);
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cam = new PeasyCam(this, 100);
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cp5 = new ControlP5(this);
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cp5.addButton("button", 10, 100, 60, 80, 20).setId(1);
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cp5.addButton("buttonValue", 4, 100, 90, 80, 20).setId(2);
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cp5.setAutoDraw(false);
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}
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void draw() {
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background(0);
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fill(myColor);
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box(30);
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pushMatrix();
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translate(0, 0, 20);
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fill(0, 0, 255);
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box(5);
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popMatrix();
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// makes the gui stay on top of elements
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// drawn before.
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gui();
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}
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void gui() {
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hint(DISABLE_DEPTH_TEST);
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cam.beginHUD();
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cp5.draw();
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cam.endHUD();
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hint(ENABLE_DEPTH_TEST);
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}
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void controlEvent(ControlEvent theEvent) {
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println(theEvent.getController().getId());
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}
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void button(float theValue) {
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myColor = color(random(255), random(255), random(255));
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println("a button event. "+theValue);
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}
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