extern crate chess; extern crate chess_uci; use chess::ChessMove; use chess_uci::*; use std::process::{Command, Stdio}; use std::str::FromStr; pub fn main(){ env_logger::init(); println!("Launching hardcoded stockfish program (should be in PATH)"); // launch chess program let process = match Command::new("stockfish") .stdin(Stdio::piped()) .stdout(Stdio::piped()) .spawn() { Err(why) => panic!("couldn't spawn stockfish: {}", why), Ok(process) => process, }; let (sf_in,sf_out) = (process.stdin.expect("Program stdin"), process.stdout.expect("Program stdout")); let mut uci = UciEngine::new(sf_out, sf_in); uci.init(); println!("Engine: {} \nby: {}", if let Some(name) = uci.name() {name} else {"Not defined".to_string()}, if let Some(author) = uci.author() {author} else {"Not defined".to_string()}); uci.new_game(); uci.make_move(ChessMove::from_str("e2e4").expect("error converting e2e4")); uci.push_raw("d\n"); uci.push_raw("quit\n"); while uci.pull_raw() != None {} }