We previously included $(pwd) in the compile output pretty printer,
because it matched our parent out-of-tree module build. Since we're no
longer coupled to the module, we can return to a prettier scheme of just
using the object name.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Fixes: eb68ad07 ("Makefile: even prettier output")
We used to reach back into parent directories for this, but with the
repo split, we now require our own copy.
We use -idirafter in case system headers are installed for the
wireguard.h netlink definitions.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
We don't actually use any C11 features, so we can at least compile with
ancient gcc.
Reported-by: Aaron M. D. Jones <aaronmdjones@gmail.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
It's good to have SPDX identifiers in all files as the Linux kernel
developers are working to add these identifiers to all files.
Update all files with the correct SPDX license identifier based on the license
text of the project or based on the license in the file itself. The SPDX
identifier is a legally binding shorthand, which can be used instead of the
full boiler plate text.
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Modified-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
DESTDIR is always empty, no need to check anything there. Check the main
system instead.
Signed-off-by: Christian Hesse <mail@eworm.de>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
I happen to like it, but package managers don't. The GNU standard [1]
says there should be a separate install-strip target. I don't like
duplicating code like that. So, instead, I'll just remove stripping all
together.
[1] https://www.gnu.org/prep/standards/html_node/Standard-Targets.html
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
This is designed to work with a server that follows this:
struct sockaddr_un addr = {
.sun_family = AF_UNIX,
.sun_path = "/var/run/wireguard/wguserspace0.sock"
};
int fd, ret;
ssize_t len;
socklen_t socklen;
struct wgdevice *device;
fd = socket(AF_UNIX, SOCK_DGRAM, 0);
if (fd < 0)
exit(1);
if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0)
exit(1);
for (;;) {
/* First we look at how big the next message is, so we know how much to
* allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */
len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC);
if (len < 0) {
handle_error();
continue;
}
/* Next we allocate a buffer for the received data. */
device = NULL;
if (len) {
device = malloc(len);
if (!device) {
handle_error();
continue;
}
}
/* Finally we receive the data, storing too the return address. */
socklen = sizeof(addr);
len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen);
if (len < 0) {
handle_error();
free(device);
continue;
}
if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */
device = get_current_wireguard_device(&len);
sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen);
} else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */
ret = set_current_wireguard_device(device);
sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen);
free(device);
}
}
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>