Add option to set arbitrary window name

Added main() level scoped char* to hold title. Added a GOptionEntry
for grabbing the title with a switch. If the switch is given we
force dynamic title to be false and don't connect vte window title
change signal to top level window change. That is all folks.

Signed-off-by: numeral <numerical@gmail.com>
This commit is contained in:
numeral 2013-06-04 00:45:27 -04:00
parent 8ea886095b
commit e50b25a05c
1 changed files with 12 additions and 3 deletions

View File

@ -1250,6 +1250,7 @@ int main(int argc, char **argv) {
GOptionContext *context = g_option_context_new(nullptr);
char *role = nullptr, *geometry = nullptr, *execute = nullptr, *config_file = nullptr;
char *title = nullptr;
const GOptionEntry entries[] = {
{"role", 'r', 0, G_OPTION_ARG_STRING, &role, "The role to use", "ROLE"},
{"geometry", 0, 0, G_OPTION_ARG_STRING, &geometry, "Window geometry", "GEOMETRY"},
@ -1258,6 +1259,7 @@ int main(int argc, char **argv) {
{"version", 'v', 0, G_OPTION_ARG_NONE, &version, "Version info", nullptr},
{"hold", 0, 0, G_OPTION_ARG_NONE, &hold, "Remain open after child process exits", nullptr},
{"config", 'c', 0, G_OPTION_ARG_STRING, &config_file, "Path of config file", "CONFIG"},
{"title", 't', 0, G_OPTION_ARG_STRING, &title, "Window title", nullptr},
{}
};
g_option_context_add_main_entries(context, entries, nullptr);
@ -1370,9 +1372,16 @@ int main(int argc, char **argv) {
g_signal_connect(window, "focus-in-event", G_CALLBACK(focus_cb), nullptr);
g_signal_connect(window, "focus-out-event", G_CALLBACK(focus_cb), nullptr);
g_signal_connect(vte, "window-title-changed", G_CALLBACK(window_title_cb),
&info.config.dynamic_title);
window_title_cb(vte, &info.config.dynamic_title);
if (title) {
info.config.dynamic_title = FALSE;
gtk_window_set_title(GTK_WINDOW(window), title);
g_free(title);
} else {
g_signal_connect(vte, "window-title-changed", G_CALLBACK(window_title_cb),
&info.config.dynamic_title);
window_title_cb(vte, &info.config.dynamic_title);
}
if (geometry) {
gtk_widget_show_all(panel_overlay);