173 lines
5.2 KiB
Arduino
173 lines
5.2 KiB
Arduino
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// UTouch_QuickPaint (C)2013-2014 Henning Karlsen
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// web: http://www.henningkarlsen.com/electronics
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//
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// This program is a quick demo of how to use the library.
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//
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// This program requires the UTFT library and a display
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// module with at least 320x240 pixels resolution.
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//
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// It is assumed that the display module is connected to an
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// appropriate shield or that you know how to change the pin
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// numbers in the setup.
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//
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#include <UTFT.h>
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#include <UTouch.h>
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// Initialize display
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// ------------------
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// Set the pins to the correct ones for your development board
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// -----------------------------------------------------------
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// Standard Arduino Uno/2009 Shield : <display model>,19,18,17,16
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// Standard Arduino Mega/Due shield : <display model>,38,39,40,41
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// CTE TFT LCD/SD Shield for Arduino Due : <display model>,25,26,27,28
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// Teensy 3.x TFT Test Board : <display model>,23,22, 3, 4
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// ElecHouse TFT LCD/SD Shield for Arduino Due : <display model>,22,23,31,33
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//
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// Remember to change the model parameter to suit your display module!
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UTFT myGLCD(ITDB32S,38,39,40,41);
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// Initialize touchscreen
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// ----------------------
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// Set the pins to the correct ones for your development board
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// -----------------------------------------------------------
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// Standard Arduino Uno/2009 Shield : 15,10,14, 9, 8
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// Standard Arduino Mega/Due shield : 6, 5, 4, 3, 2
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// CTE TFT LCD/SD Shield for Arduino Due : 6, 5, 4, 3, 2
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// Teensy 3.x TFT Test Board : 26,31,27,28,29
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// ElecHouse TFT LCD/SD Shield for Arduino Due : 25,26,27,29,30
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//
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UTouch myTouch( 6, 5, 4, 3, 2);
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// Declare which fonts we will be using
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extern uint8_t BigFont[];
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int color = 0;
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word colorlist[] = {VGA_WHITE, VGA_BLACK, VGA_RED, VGA_BLUE, VGA_GREEN, VGA_FUCHSIA, VGA_YELLOW, VGA_AQUA};
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int bsize = 4;
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void drawColorMarkerAndBrushSize(int col)
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{
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myGLCD.setColor(VGA_BLACK);
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myGLCD.fillRect(25, 0, 31, 239);
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myGLCD.fillRect(myGLCD.getDisplayXSize()-31, 161, myGLCD.getDisplayXSize()-1, 191);
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myGLCD.setColor(VGA_WHITE);
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myGLCD.drawPixel(25, (col*30)+15);
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for (int i=1; i<7; i++)
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myGLCD.drawLine(25+i, ((col*30)+15)-i, 25+i, ((col*30)+15)+i);
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if (color==1)
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myGLCD.setColor(VGA_WHITE);
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else
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myGLCD.setColor(colorlist[col]);
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if (bsize==1)
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myGLCD.drawPixel(myGLCD.getDisplayXSize()-15, 177);
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else
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myGLCD.fillCircle(myGLCD.getDisplayXSize()-15, 177, bsize);
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myGLCD.setColor(colorlist[col]);
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}
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void setup()
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{
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myGLCD.InitLCD();
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myGLCD.clrScr();
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myGLCD.setFont(BigFont);
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myTouch.InitTouch();
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myTouch.setPrecision(PREC_HI);
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myGLCD.setColor(VGA_WHITE);
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myGLCD.drawLine(32,0,32,myGLCD.getDisplayYSize()-1);
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myGLCD.drawLine(myGLCD.getDisplayXSize()-32,0,myGLCD.getDisplayXSize()-32,myGLCD.getDisplayYSize()-1);
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myGLCD.print("C", myGLCD.getDisplayXSize()-24, 8);
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myGLCD.print("L", myGLCD.getDisplayXSize()-24, 24);
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myGLCD.print("E", myGLCD.getDisplayXSize()-24, 40);
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myGLCD.print("A", myGLCD.getDisplayXSize()-24, 56);
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myGLCD.print("R", myGLCD.getDisplayXSize()-24, 72);
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myGLCD.print("+", myGLCD.getDisplayXSize()-24, 136);
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myGLCD.print("-", myGLCD.getDisplayXSize()-24, 200);
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myGLCD.fillRect(myGLCD.getDisplayXSize()-32,96,myGLCD.getDisplayXSize()-1,128);
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myGLCD.drawLine(myGLCD.getDisplayXSize()-32,160,myGLCD.getDisplayXSize()-1,160);
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myGLCD.drawLine(myGLCD.getDisplayXSize()-32,192,myGLCD.getDisplayXSize()-1,192);
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myGLCD.drawLine(myGLCD.getDisplayXSize()-32,224,myGLCD.getDisplayXSize()-1,224);
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for (int i=0; i<8; i++)
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{
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myGLCD.setColor(colorlist[i]);
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myGLCD.fillRect(0, (i*30), 24, (((i+1)*30)-1));
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}
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drawColorMarkerAndBrushSize(color);
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}
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void loop()
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{
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long x, y;
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while (myTouch.dataAvailable() == true)
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{
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myTouch.read();
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x = myTouch.getX();
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y = myTouch.getY();
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if ((x!=-1) and (y!=-1))
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{
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if (x>(31+bsize) and (x<myGLCD.getDisplayXSize()-(31+bsize)))
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{
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if (bsize==1)
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myGLCD.drawPixel(x, y);
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else
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myGLCD.fillCircle(x, y, bsize);
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}
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else
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{
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if (x<(30+bsize))
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{
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if (y<240)
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{
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color = y / 30;
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drawColorMarkerAndBrushSize(color);
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while (myTouch.dataAvailable()) {};
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delay(50);
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}
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}
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else
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{
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if (y<96)
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{
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myGLCD.setColor(VGA_BLACK);
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myGLCD.fillRect(33, 0, myGLCD.getDisplayXSize()-33, myGLCD.getDisplayYSize()-1);
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myGLCD.setColor(colorlist[color]);
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}
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if ((y>128) and (y<160))
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{
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if (bsize<7)
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{
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bsize++;
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drawColorMarkerAndBrushSize(color);
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while (myTouch.dataAvailable()) {};
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delay(50);
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}
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}
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if ((y>160) and (y<192))
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{
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bsize=4;
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drawColorMarkerAndBrushSize(color);
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while (myTouch.dataAvailable()) {};
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delay(50);
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}
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if ((y>192) and (y<224))
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{
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if (bsize>1)
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{
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bsize--;
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drawColorMarkerAndBrushSize(color);
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while (myTouch.dataAvailable()) {};
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delay(50);
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}
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}
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}
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}
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}
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}
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}
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